29/10/2025
Return to Sacred's magical continent: Last Pixel of Ancaria
For a Kickstarter campaign, the creators of Sacred combine the vibe of the original with nostalgic pixel charm.
Honestly, I never thought we’d ever return to Ancaria – and then suddenly Sacred: Last Pixel of Ancaria appears. A new project from SparklingBit, running on Kickstarter, instantly radiating that unmistakable Sacred charm – only now in pixel art.
Instead of bombastic 3D graphics, the game opts for a lovingly crafted retro look reminiscent of classic action RPGs, yet still feeling modern. The first screenshots already hint that we’ll revisit familiar places like Shaddar’s Tower or Porto Vallum. That alone gives me nostalgic chills.
Gameplay-wise, it looks like an exciting mix: we lead a small group of four heroes through Ancaria, fight hordes of enemies, collect loot, level up, and can even mount again – just like in the old days. The signature humor of the series is set to return too, that quirky, tongue-in-cheek tone that made the 2004 original so special.
Speaking of “2004” – did your current PC experience the release of Sacred back then? If so, it might really be time for an upgrade.
And that upgrade doesn’t just come from cooling power but from the overall performance of the AMD Ryzen 7 5700X. With its eight 3.40GHz cores and RTX 5060 8GB DLSS 4 graphics card, you’ll be ready to dive into Last Pixel of Ancaria on day one with the best settings.
The fact that Last Pixel of Ancaria isn’t a classic remake but rather a spin-off feels right. It seems to capture the best of the old Sacred magic and pour it into a new format. The team behind it clearly understands the series – and that gives me hope. Officially, there’s no set release date yet, but the Kickstarter campaign and early info suggest the project is serious.
I know many of us became skeptical after Sacred 3, but this one feels different. It’s small, sincere, full of heart. Like a love letter to the fans who’ve been waiting for years to roam the forests and deserts of Ancaria again – even if this time, it’s in pixels.
(Image source: SparklingBit)
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